﻿#region License
// Copyright (c) 2005-2012, CellAO Team
// 
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// 
//     * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
//     * Neither the name of the CellAO Team nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion

#region Usings...
#endregion

namespace ZoneEngine.PacketHandlers
{
    using System;
    using System.Collections.Generic;

    using AO.Core;

    using ZoneEngine.Misc;

    public static class Vicinity
    {
        public static void Read(byte[] packet, Client cli)
        {
            PacketReader reader = new PacketReader(packet);
            reader.PopShort(); //magic 0xDFDF
            short pktType = reader.PopShort();
            if (pktType != 0x0005)
            {
                //TextMessage type
                throw new WrongPacketTypeException("Wrong packet type given to VicinityHandler.");
            }
            reader.PopShort(); //unknown
            short packetSize = reader.PopShort();
            UInt32 senderId = reader.PopUInt();
            reader.PopInt(); // Receiver
            int pktId = reader.PopInt(); // Packet ID

            // 3 unknown values
            reader.PopInt();
            reader.PopInt();
            reader.PopInt();

            short msgLen = reader.PopShort();
            string msg = reader.PopString(msgLen);
            byte msgType = reader.PopByte();

#if DEBUG
            Console.WriteLine("Vicinity: " + msg);
#endif
            float range = 0f;
            switch (msgType)
            {
                case 0:
                    // Say
                    range = 10.0f;
                    break;
                case 1:
                    // Whisper
                    range = 1.5f;
                    break;
                case 2:
                    // Shout
                    range = 60.0f;
                    break;
                default:
                    break;
            }

            List<Client> clients = FindClient.GetClientsInRadius(cli, range);
            UInt32[] recvers = new UInt32[clients.Count];
            int index = 0;

            foreach (Client child in clients)
            {
                recvers[index] = (UInt32)child.Character.Id;
                index++;
            }

            ChatCom.SendVicinity(senderId, msgType, recvers, msg);
        }
    }
}